Indus - Icarus #2

A Fresh Start

New players will start their adventure in Indus with a new default avatar, Diya.

enter image description here


Cosmic Entry

The visual experience of dive has been pumped up a notch!

enter image description here


Flow like water

Character movement has been refined for more seamless and natural transition between different states like walking, turning, running, sliding etc.

Additionally, the sense of varying speeds of motion should now be a lot more pronounced when traversing the map.

Imgur


Know your gear better…

Weapon visualizations for all the combat-critical UIs get a complete overhaul to communicate their physical forms as well as functionality a lot more clearly.

Also, ammo management has been greatly simplified.

enter image description hereenter image description here

…and see it better too!

Weapons make an appearance on character’s back! Player’s should now be able to cycle through load-outs with minimal UI dependency.

enter image description here


Switcheroo!

There is a new weapon swap button for faster cycling between the equipped weapons and holster mode.

enter image description here


Razor Sharp View

The reticle(dot) for all the sights and scopes have been revised to improve clarity when aiming down the weapons and shooting at target.

enter image description hereenter image description here enter image description here


Speed of Light

Auto shoot response times have been revised for a more immediate aim-n-shoot cycle.

Firing with ulka with auto-shoot ON


Out of Sight, Out of Mind

Lost players will be kindly guided out from invalid regions of the map.
Better to stick to the ground Mythwalkers.

enter image description here


More Strange things

New moving things continue to appear in more places on virlok…

enter image description here